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What smart money is saying about Roblox CorporationUnited States flag

RBLX · Technology · Electronic Gaming & Multimedia · Market cap $43.93B

4 funds in our archive have pitched Roblox Corporation, most recently Artisan Global Discovery Strategy in March 2026.

Company profile

Roblox Corporation oversees the development and operation of a leading digital entertainment ecosystem. Its offerings include Roblox Studio, a complimentary suite of tools empowering developers and artists to construct, launch, and manage interactive 3D environments and various other forms of content. Through the Roblox Client application, users can navigate and immerse themselves in these digital 3D realms. The platform also features Roblox Education, specifically designed for educational pursuits. Furthermore, Roblox Cloud furnishes the fundamental services and infrastructure necessary to support its unique human co-experience platform. With a vast customer base, the company caters to users across the United States, the United Kingdom, Canada, numerous European nations, China, the Asia-Pacific region, and other global markets. Incorporated in 2004, its primary corporate operations are based in San Mateo, California.

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Fund signal · last 12 months

7 letters

More funds are selling than buying

−5
Net flow
0 buys · 0%5 sells · 5 full exits

Moves described in fund letters in our archive. A sentence published word for word by several funds of one house in the same quarter counts once.

Position history

Between Q2 2025 and Q3 2026, 10 fund letters reported a position in Roblox Corporation, with 1 buy (opened or added) and 5 sells (trimmed or exited).

Fund letters reporting a position in Roblox Corporation, by quarter
QuarterLettersBoughtSoldTheses
Q3 20261010
Q2 20264030
Q1 20260002
Q4 20252011
Q3 20252101
Q2 20251000

Bought and Sold count moves: the same sentence published by several funds of one house in a quarter counts once.

Fund activity · 10 positions · 7 moves

  • September 2026
    “Trading activity and portfolio positioning During the quarter we initiated new positions in Rathbones, BE Semiconductor and LKQ. We also exited positions in Roblox, John Wiley and YPF.”
    Roblox Corporation
  • “Portfolio Highlights The ClearBridge Appreciation Strategy underperformed the benchmark S&P 500 Index in the second quarter of 2026. On an absolute basis, the Strategy had positive contributions from eight of 11 sectors. The IT sector was the main positive contributor, while energy was the main detractor. In relative terms, stock selection and sector allocation detracted. Stock selection in IT, industrials, communication services, financials and consumer discretionary, overweights to materials and energy and an IT underweight detracted the most. Conversely, stock selection in materials and a consumer discretionary underweight were beneficial. On an individual stock basis, the biggest relative contributors during the quarter were ASML, Palo Alto Networks, ASM International, an underweight to Microsoft and not owning Palantir. The biggest detractors were Netflix, underweights to Micron Technology and Advanced Micro Devices, and not owning Intel and Applied Materials. During the quarter, we initiated new positions in SpaceX in communication services, Micron Technology, Cisco Systems, Advanced Micro Devices and Texas Instruments in IT and Diamondback Energy in energy. We exited Roblox in communication services, Boston Scientific and AbbVie in health care and Solstice Advanced Materials in materials.”
    Roblox Corporation
  • “ROBLOX is a leading user-generated content platform with strong global growth and operating leverage, supported by AI-driven innovation and infrastructure advantages. Shares declined sharply following a meaningful reduction in bookings guidance, driven by weaker top-of-funnel user trends and disruptions from recent age verification and communication safety changes. While management is implementing product updates intended to restore engagement and improve discovery, the changes are likely to take time to stabilize engagement trends. Although we continue to see long-term value in the platform and its user base, we exited the position and redeployed capital into other opportunities where recent pullbacks have created more attractive entry points.”
    Roblox Corporation
  • “ROBLOX is a leading user-generated content platform with strong global growth and operating leverage, supported by AI-driven innovation and infrastructure advantages. Shares declined sharply following a meaningful reduction in bookings guidance, driven by weaker top-of-funnel user trends and disruptions from recent age verification and communication safety changes. While management is implementing product updates intended to restore engagement and improve discovery, the changes are likely to take time to stabilize engagement trends. Although we continue to see long-term value in the platform and its user base, we exited the position and redeployed capital into other opportunities where recent pullbacks have created more attractive entry points.”
    Roblox Corporation
  • ExitedSpyglass Growth Strategy
    June 2026
    “Roblox Corporation (RBLX), an online game platform and game creation system, was a bottom contributor during the second quarter. The Company’s rollout of age verification features impacted bookings and user growth more than we had expected. Although we still view Roblox as a leading platform in its space with attractive business fundamentals and the potential for significant growth, we believe the cone of outcomes materially widened during the quarter, and we decided to exit our position and reallocate capital to other opportunities.”
    Roblox Corporation
  • “Roblox also entered the fourth quarter following a significant run-up in the stock. Management subsequently flagged the potential for lower margin expansion in 2026 as the company increases investment in compliance capabilities to address bad actors on its platform. We exited the position, driven less by these incremental investments and more by our concern around increasingly difficult growth comparisons in 2026.”
    Roblox Corporation
  • December 2025
    “The top individual absolute detractors were Roblox, Sea, Netflix, Spotify, and Microsoft. Roblox is a leading gaming development and distribution platform. Shares declined in the fourth quarter after management projected a notable increase in expenses and capital expenditures in 2026 and issued a cautious growth outlook, citing potential engagement risks from new age-based communication controls.”
    Roblox Corporation
  • “Our Internet holdings, such as Shopify, Reddit and ROBLOX, continued to fare well in Q3.”
    Roblox Corporation
  • “We added communication services company Roblox, the leading user-generated gaming platform.”
    Roblox Corporation
  • “ Roblox’s results continue to highlight the strength of its double-sided network, with blockbuster games like 'Grow A Garden' driving increased engagement during the period and boosting the bookings outlook for the rest of the year.”
    Roblox Corporation

Also mentioned · 1

These funds discuss Roblox Corporation as a competitor, benchmark or comparable, without disclosing a position in it.

  • “Consumer Regarding consumer AI, we think it will play out like the browser wars did. Consumers do not neatly follow the “good enough” test because they often have multidimensional reasons for buying a product (status, scarcity, or other factors). We believe that consumer AI will be monetised through engagement, not through subscriptions or by AI substituting for “work”. High-engagement platforms like Meta, Roblox, and AppLovin will continue to benefit from consumer AI.”
    Roblox Corporation

Fund coverage · 4 theses

Read every full thesis on Roblox Corporation

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